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retro-gtk 1.0.0 released! 🎉

This major API cleanup of the @Libretro frontend library that powers @GNOME Games now runs cores isolated in a subprocess, supports cores rendering with OpenGL, improves its timing accuracy, and resamples its audio.

Documentation: gnome.pages.gitlab.gnome.org/r

Sources: download.gnome.org/sources/ret

@KekunPlazas nice, but i have a question

How's the Raspberry pi 4 or ARM support?

I tried to run games on the Raspberry Pi using Ubuntu 20.04 64 bits, but every time i wanted to run a SNES ROM the application would crash.

Any thoughts?

@lorabe I noticed the issue with previous versions on my Librem 5 but I never yook the time to investigate, I assume it affects many ARM hardware.

@KekunPlazas Thanks for the answer.

Games is my favorite emulator, i hope it will work on ARM in the future.

@lorabe @KekunPlazas SNES specifically or any ROM?

I have 2 theories here (I don't have an ARM device, so cannot investigate myself):

1. the app tries to int GL instead of GLES -> fail. I know this happened with Adrien's L5 previously
2. The core crashes on ARM - unlikely, but possible

That said, the core we use for SNES is pretty heavy (bsnes-mercury-balanced), not sure how well it would work on rpi4 to begin with.

@exalm @KekunPlazas I thought about it so i decided to use a different platform, i used the GBA platform.

And it crashed again.

I installed games through Flatpak.

@lorabe @KekunPlazas alright, so it's the GL renderer then.

Well, I don't have any GLES hardware Games can run on, so it's up to Adrien or somebody else :p

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