Si vous avez vu https://killedbymozilla.com/, considérez le fait que Mozilla a principalement été ces dernières années un laboratoire de R&D : Rust, Servo, AV1, WebAssembly... que des technologies open-source qui profitent au domaine public !
C'est donc incomparable avec Google (et https://killedbygoogle.com/) qui n'a jamais libéré ces technologies, et qui les a juste utilisé pour accumuler plus de données sur vous.
The days when your new laptop could only last two hours unplugged are over, but there’s still room for improvement, and for user empowerment! Bastien Nocera worked on that with a project to allow you to choose between "balanced", "power saving" and "performance" modes for your GNOME Desktop.
Learn more by reading their blog post: http://www.hadess.net/2020/09/power-profiles-daemon-new-project.html
I’m pleased to announce the release of my first app made from scratch: Solanum - a time-management application for @gnome !
If you’re interested in trying it, you can now download it from Flathub: https://flathub.org/apps/details/org.gnome.Solanum
Can't wait for the next release to test GNOME-Friendly applications? Ondřej Holý explains how you can test applications in development with Flatpak: https://ondrej.holych.net/testing-applications-using-flatpak/
Re-ordering tabs via keyboard shortcuts is so much fun with @exalm's new widget 😍
The more I play non-violent games with no combat system, the more abhorrent I find games with combat systems. Don't get me wrong, both as a player and a designer, I love combat systems.
But the insane proportion of gameplay tied to violence, conflict and exploitation, and the fact it's seen as normal or even desirable in video games culture, make me feel increasingly bad. Is capitalism fun?
What about complex systems to explore empathy, ecological awareness, philosophy, utopia?
I have just released libhandy-rs v0.7 which targets libhandy v1.0 https://crates.io/crates/libhandy
The latest update from the GNOME Shell & Mutter blog covers the final development summary before our next release! Take a look at some of the larger changes coming up and start getting excited for 3.38: https://blogs.gnome.org/shell-dev/2020/09/08/the-road-to-mutter-gnome-shell-3-38/
libhandy 1.0.0 released. 🎉
We released it a bit in advance to let application maintainers update their submodules in time for the GNOME 3.38.0 release. 😀 That being said, we expect distros to ship libhandy as any other regular stable library. 😉
And it works. If anybody wants to try it: https://gitlab.gnome.org/GNOME/epiphany/-/merge_requests/814
Mariana Pícolo has been working on implementing the redesign of the shell notifications.
Check out all the improvement she brought to GNOME in her GSoC blog post
Oh hey, turns out Peek under X11 works. I thought it used the shell dbus interface everywhere. So, in that case:
Clarissa Borges has focused her GSoC project on building a UI library to make all of our websites more consistent.
Want to see the components she's developed and learn more about the future of this project? Have a look at her final report! https://www.clarissaborges.com/2020/08/30/gsoc-final-report.html
A nice new GNOME app by Rafael Mardojai CM. :)
Video Trimmer 0.3 is out!
The main highlight is graceful video preview error handling: showing a message instead of inexplicably non-working interface or crashing.
Apart from that, Ctrl+Q for quitting the application has been implemented and a Dutch translation has been added by a contributor (thanks!).
GSoC intern, Kavan Mevada, re-wrote our Sound Recorder application! Using our design team's mockups, Kavan brought the application up to date with the HIG.
Check out the completely remodeled interface, including the brand new waveform, and much more: https://kavan.js.org/posts/sound-recorder-to-modern-hig-iii
Bureaucrat working in digital identities management
Cravateux dans la gestion des identités numériques par les entreprises, sensible au Libre et sa philosophie
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