La Quadrature du Net - Mastodon - Media Fédéré#opengl

hey mastodon
does anyone know how to disable #vsync for an #opengl render frame ? I'm trying to do a #VR #game engine but I get capped to 60fps :/

I need to rewrite my font rendering system to render japanese characters...
I will do it later, I don't know when.
Anywhay if someone have a java+modern opengl japanese font rendering system to share, please tell me ! :D
#gamedev #opengl

#OpenGL 4.6 Released With #Vulkan /SPIR-V Ingestion, Parallel Shader Compiles & Finally AF OpenGL 4.6 Released With Vulkan/SPIR-V Ingestion, Parallel Shader Compiles & Finally AF
#graphics

if youve every wanted to make #games or do #creativecode - i record & edit a series on it using the #haxe language with a framework called #kha

its much like #SDL & #openGL - but hella better & without #cpp - since #kha can do 3d, its super simple to get running & its multi-platform enabled

#kha can also export to practically any platform as well. #iOS #android #native #consoles

you can watch the series here:
bit.ly/2aJpQVx

you can also back on #patreon here:
bit.ly/1Q6Uvpz