Fuck Proprietary Skills

People don't learn how to program, but learn how to S3 or EC2, people don't learn how to illustrate but how to Photoshop, or how to C4D. "Oh, I couldn't possibly make music without Ableton.." This is sad.

@neauoire I've wanted to learn more about graphic design, but the idea of being locked into proprietary software to do so kills me.

@jlamothe it's not tied, you could do graphic design without running proprietary stuff, or you could spin your own graphic design tools.

@neauoire That implies learning from someone who knows about it and *isn't* tied in into those tools. That's been my challenge.

@jlamothe ah yeah that's tough if you don't have a support network that can help out.. I would never been able to transition away from Adobe myself if I didn't have people to ask my questions to.

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@neauoire

Wish you could be part of my support network.🙂

@neauoire Hello Devine I was reading about uxn. If I understand well it's an emulator so to use it I have to port it compiling a file written in C and its dependency SDL2

@atabi Well, there's an SDL emulator, but the gameboy/psp/nds emulators might not need SDL.

If you want to use Uxn on a linux machine, yeah the SDL emulator is the best choice :)

But there are no Uxn processors, it always have to be emulated on some other machine, that's sort of the idea behind its design. It's that it is easy to emulate anywhere :)

@neauoire
As a simple final user I have a dream: Let to work with an efficient and no hugry power hardware (like apple ipad) but with an open source minimalist UI and software like your creations.

@atabi iPads are extremely power hungry. but that's the plan :) Have you seen @alderwick's work on bringing Uxn to hardware?

@alderwick
Hello Are you porting uxn on hardware? Please let me know more about it.

@atabi Hi!

I already have a little demo working with a Raspberry Pi Pico and a SHARP Memory Display: merveilles.town/@alderwick/106

I'm happy that I can implement more devices (mouse, keyboard, game controller) by adding them to more pins on the Pico and plumbing them in to the devices in Uxn, but I've not attempted them yet 😅

I really should get a demo running of something very demanding on the CPU, like the Game of Life demo, to see how fast it'll be!

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