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Olm-e @Olm_e

Hi ,
how do I import a spline or serie of controlpoints to animate a parameter ? in we have great spline tools to make things behave... how do I export a light intensity or an object position change over time to synch with other events in godot3 ?
(seen DAE export but that's for bone animation if I'm not mistaken... )
I'll look at import too, but tha'ts more for a live system... I'm looking at playing back recorded track.
thanks

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