So we started shipping WebRender in Firefox a few weeks ago. Completely new rendering engine written in rust, big departure from how we approached rendering before. We are gradually enabling it for different hardware/OS configurations and a couple of million users have it now.
What's kind of blowing my mind, having worked on 3 large-ish rewrites, is that since WebRender shipped, telemetry has reported less crashes per user with WebRender than without.
This is *not* how big rewrites usually go.
@nical rust seems to help in stability, indeed...
on related : any info on when we could expect WebVR to work on headsets on linux ? (OpenVR/OpenXR ... ? ) (as it seems related)
@Olm_e no worries it's just happening in another team and far from my time zone so I haven't kept track of where they are at
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