Shortwave 2.0 is available now 🥳
Very happy to finally get the screen cast portal demo fully working o/
A few GTK4 widgets, 3d transformations and css...
For some reason video uploading doesn't work right now, so see https://twitter.com/alexm_gnome/status/1379481819133972482 for a video.
Here comes libadwaita! Read about our plans to make GNOME apps and GTK 4 even better, and about the future of libhandy: https://adrienplazas.com/blog/2021/03/31/introducing-libadwaita.html
GNOME Games 40 is available on Flathub, with added support for Mega Drive, Dreamcast, GameCube and Nintendo 3DS! https://flathub.org/apps/details/org.gnome.Games
libhandy 1.2 just got released! 🎉 It comes with new cool widgets and many fixes, more at https://adrienplazas.com/blog/2021/03/12/libhandy-1-2.html.
A quick update to the GNOME Maps info bubbles I recently redesigned--they're now adaptive for your favorite mobile Linux device! https://www.jwestman.net/2021/02/10/gnome-maps-adaptive-place-bubbles.html
Rounded bottom corners and the redesigned preferences dialog just landed in Nautilus 🎉
Thanks to @KekunPlazas and António Fernandes for making it happen!
FLOSS and accurate Mega Drive emulators are not just rare: there is only BlastEm by Michael Pavone.
I'm glad to announce that @gnome Games will include BlastEm after we fixed remaining issues in its Libretro core.
I'll finally be able to play my favorite console with my app. 🥰
GNOME Games now supports Nintendo 3DS games via the Citra Libretro core. :) Touch input and screen layouts are supported just like for DS, though there are no savestates.
It should be available in nightly builds very soon, but for now games can only be added via the Heavy plus sign button, until there's a new shared-mime-info release.
🎮 libmanette 0.2.6 released! 🎉
It mosly is an in-depth code cleanup, but hey, who doesn't like clean code‽ 😄