Geary packagers and hackers! We're considering requiring a build profile to be required for `meson setup` to succeed, can we get your input on this change?
https://discourse.gnome.org/t/rfc-requiring-a-profile-to-be-specified-when-building-geary/4405
Thanks! 🙏
Nintendo 64 games support, collections and improved performance - Alexander, @exalm, and this year’s GSoC students have been working hard on Games!
Check out the release details: https://blogs.gnome.org/alexm/2020/09/17/games-3-38/
Aaand now it's @gnome Usage to see its 3.38.0 version released! 😄
retro-gtk 1.0.0 released! 🎉
This major API cleanup of the @Libretro frontend library that powers @GNOME Games now runs cores isolated in a subprocess, supports cores rendering with OpenGL, improves its timing accuracy, and resamples its audio.
Documentation: https://gnome.pages.gitlab.gnome.org/retro-gtk/
libhandy 1.0.0 released. 🎉
We released it a bit in advance to let application maintainers update their submodules in time for the GNOME 3.38.0 release. 😀 That being said, we expect distros to ship libhandy as any other regular stable library. 😉
GSoC intern Neville Antony has been working on empowering Games users by allowing them to create pre-defined and custom collections to stay organized the way they want.
Check out the final project report on their blog:
https://nevilleantony98.gitlab.io//2020/08/23/week-12/
If you didn't port your app to libhandy 1, now is the best time. We even have a migration guide to help you! https://gnome.pages.gitlab.gnome.org/libhandy/hdy-migrating-0-0-to-1.html
If you ported to a libhandy 1 alpha, I also strongly recommend you to update to 0.90 as you are guaranteed you won't have to change a thing after.
libhandy 0.90.0 released: the 1st libhandy 1 beta!
- The API is now stable! 🎉
- HdyCarousel indicators are now separate widgets
- HdyAvatar now has 14 revamped colors
- …
GNOME Usage 3.37.1 released
News:
- the window is now adaptive and works on phones
- better detect application IDs via desktop entries
- better group processes per application via cgroups
So you think creating a @gnome application is necessarily done with C and you need to fight the compiler for hours before getting anything?
Quite the opposite! This thread shows you how to get started quickly to create a GNOME friendly GTK Rust app!
⬇️
libhandy 0.84.0 released (5th libhandy 1 alpha)
https://download.gnome.org/sources/libhandy/0.84/
HdyHeaderGroup has been overhauled, it now supports GtkHeaderBar, HdyHeaderBar and nesting HdyHeaderGroup. Its 'focus' property has been replaced by the boolean 'decorate-all'.
See https://gnome.pages.gitlab.gnome.org/libhandy/HdyHeaderGroup.html
#phosh 0.4.1 is out 🚀 : https://source.puri.sm/Librem5/phosh/-/releases/v0.4.1
New #bluetooth quick setting, improvements/fixes for the other quick settings, simplify background loading, be more async overall and other fixes
Bonjour,
Cédric O est une raclure. https://twitter.com/microsoftfrance/status/1278697506185056260
Cordialement.
libhandy 0.83.0 released, this is the 4th libhandy 1 alpha.
https://download.gnome.org/sources/libhandy/0.83/
News:
- hdy_init() is back, read the docs
- HdySwipeable overhaul
- HdySwipeTracker added
- HdyLeflet and HdyDeck transition code overhaul
- shadows in transitions have a thin outline
The hdy_init() documentation: https://gnome.pages.gitlab.gnome.org/libhandy/libhandy-hdy-main.html#hdy-init
⚠️ If you use libhandy master: we reintroduced hdy_init() to replace the library constructor to fix many corner cases, please use it.
It isn't the same function as hdy_init() in the 0.0 version, learn how to use it here in the nightly documentation: https://gnome.pages.gitlab.gnome.org/libhandy/libhandy-hdy-main.html#hdy-init